Jane McGonigal, director of Games Research & Development at the Institute for the Future, makes a passionate case for online games in which players, by playing, help in saving the world (‘Gamers are a human resource that we can use to do real-world work, that games are a powerful platform for change.‘) At the end of her TED talk, she mention her last effort: Evoke, a crash course in changing the world. (‘This is a game done with the World Bank Institute. If you complete the game you will be certified by the World Bank Institute., as a Social Innovator, class of 2010.‘). Whatever it means, you have to admit that it is clever giving the possibily of calling yourself “World Bank Institute Certified Social Innovator”!
His point: The Internet is made up of millions of disinterested acts of kindness, curiosity and trust. Summarized in this passage: “So it’s kinda like your house catches on fire. The bad news is there is no fire brigade. The good news is random people operate from nowhere, put out the fire and leave without expecting payment or prize.”
Brilliant examples of collaboration, ranging from “how the internet was created” to Wikipedia (and its presence in chinese restaurant menus), from a site to collect Cats that look like Hitler to Couchsurfing.
Pattie Maes’ lab at MIT, spearheaded by Pranav Mistry — was the buzz of TED. “Sixth Sense” is a wearable device with a projector that paves the way for profound interaction with our environment. Imagine “Minority Report”. Now. For real. Amazing.